In the darkest corners of Alastria's wilderness, Arnaud the Butcher has turned cannibalism into a straightforward business. No elaborate hunting strategies, no complex preparations - when he's hungry, he simply attacks whoever's nearest, dragging them back to his cave with brutal efficiency.
His lair is marked by a macabre collection of skulls mounted on short pikes - a warning display that most travelers spot too late. The arrangement isn't artistic or ceremonial; it's purely practical, like a merchant's sign advertising their trade. Each skull represents a meal, nothing more, nothing less.
What makes Arnaud particularly terrifying is his complete lack of ceremony or ritual about his killing. Unlike other monsters who might play with their food or have specific hunting patterns, he approaches murder with the same casual attitude others might have about picking fruit. When hungry, he kills. When full, he waits.
As nearby villagers warn travelers, "If you hear something that sounds like a butcher's cleaver being sharpened, you're already too close to his cave."