Level 1
#1 Axius
Axius emerged from a mysterious portal years ago, though none can say exactly when or where. Unlike other dimensional travelers who seek to interact or influence, Axius chose a different path - that of the eternal observer, watching the tapestry of Alastria's history unfold from the shadows.
Her otherworldly presence is occasionally glimpsed on distant hilltops or in the shadows of ancient ruins, a tall, cloaked figure taking meticulous notes in books that seem to materialize from thin air. Those who've caught rare glimpses of her face speak of eyes that hold infinite knowledge and an expression of perpetual fascination.
Why she observes and what she does with her gathered knowledge remains unknown. Some believe she reports to powers beyond their dimension, others think she's documenting everything for some future purpose. She never interferes directly in events, maintaining a strict code of non-intervention that's earned her both respect and suspicion.
The few who've heard her speak describe a voice that seems to echo from multiple places at once, as if speaking across dimensions. Her only known words to locals: "I am here to watch, not to change. The story must unfold as it will.
#2 Bob
Among Alastria's many taverns, there's no patron quite like Bob - the ghost who wears a simple white sheet with eyeholes and brings cheer wherever he floats. Unlike most spirits who haunt specific locations, Bob prefers to travel from tavern to tavern, spreading laughter and good spirits (both kinds) across the realm.
His signature entrance involves floating through the wall, sheet billowing dramatically, before cheerfully ordering an ale he can't drink. Bartenders play along, serving him empty mugs which he pretends to enjoy with exaggerated satisfaction. His attempts to appear "inconspicuous" in his sheet disguise have become a beloved running joke throughout Alastria's drinking establishments.
Despite being obviously deceased, Bob maintains a surprisingly active social life. He remembers everyone's names, listens to travelers' tales, and occasionally performs silly ghost tricks to entertain children (and tipsy adults). His presence is so welcome that many taverns keep a special stool "reserved for our spectral friend."
Even the roughest establishments soften when Bob floats in, his sheet swaying as he shares centuries-old jokes that somehow still get laughs. As he likes to say, "Death's no reason to stop living!"
#3 Baldur Graff
Baldur Graf isn't a warrior, a hunter, or even particularly brave - he's just the most unfortunately lucky person in Alastria when it comes to accidentally killing orcs. His total of twenty-three orc deaths has earned him an unwarranted reputation as an orc-slayer, much to his constant distress.
Each death was a complete accident: an accidentally dropped flower pot from his window, a poorly timed sneeze that caused a chain reaction ending in a chandelier fall, or that one time he tripped and somehow managed to knock an entire orc hunting party off a cliff while trying to catch his balance.
Now, orcs view him as some kind of tactical genius masquerading as a bumbling fool, while he spends his days trying desperately to avoid any situation involving orcs. He's even taken to carrying signs that read "NOT THE ORC KILLER" in multiple languages, though this has only added to his legend.
His unfortunate "talent" has made him simultaneously the most feared and least threatening person in any room. As he often protests to anyone who'll listen, "I swear, I'm not doing it on purpose! I just have really, really bad luck!"
#4 Baron Glaznik
In Alastria's high society, Baron Glaznik is as famous for his lavish parties as he is infamous for his death-defying hobby. While other nobles collect art or host hunts, the Baron spends his weekends fighting in brutal arena matches, wearing armor that could generously be described as "minimalist."
Armed with nothing but a spear and what appears to be decorative rather than functional armor, he throws himself into the bloodiest tournaments with the same enthusiasm others might show for a garden party. His battle cry of "Death or Glory, preferably both!" has become legendary in fighting circles.
Between matches, he can be found hosting the most sophisticated soirées, discussing art and philosophy while sporting fresh scars and bandages as if they were the latest fashion accessories. His servants have grown accustomed to scheduling social events around his tournament appearances and keeping healing potions stocked alongside the vintage wines.
The betting circles can never quite decide if he's suicidal or simply addicted to the thrill. As he often says while sipping champagne through a swollen jaw, "Anyone can die in bed at eighty - but how many can say they died spectacularly in front of a cheering crowd?
#5 Tasha
In a small village on the outskirts of Alastria, Tasha's life changed forever when she sneezed and accidentally turned her neighbor's chickens bright purple. As a simple barmaid with flame-red hair and a quick smile, she never expected to discover she was a sorceress - especially not at the age of twenty-three.
Now she struggles to control her newly awakened powers, which have an unfortunate tendency to manifest at the most inconvenient moments. Her emotions trigger unpredictable magical effects: happiness makes flowers sprout from unlikely places, anger causes small objects to orbit her head, and embarrassment results in spontaneous color changes to nearby objects.
Despite the challenges, Tasha approaches her newfound abilities with determination and humor, keeping a journal of her magical "accidents" as she learns to harness her powers. The local villagers have grown accustomed to her magical mishaps, though they now keep a respectful distance when she looks like she might sneeze.
She's particularly frustrated that she can't seem to control which spells she casts - as she often says, "I was trying to light a candle, but instead I made it rain butterflies... again.