Once a commanding presence in Alastria's military hierarchy, General Vidic returned from his 200-day captivity a changed man. The intricate tattoos forcibly carved into his face by his dark elf captors tell stories of torment in a language few dare to translate, their patterns seeming to shift in certain lights.
His rescue should have been a triumph, but those who knew him before notice the differences. Where once he led with bold confidence, now he commands with a quiet intensity that unnerves even veteran soldiers. His tactical decisions, while still brilliant, often seem to follow patterns only he can see, as if playing a game with unseen opponents.
The general refuses to have the tattoos removed, claiming they "help him remember." Remember what, he never specifies. In strategy meetings, he sometimes pauses mid-sentence, tracing the marks on his face as if reading messages only he can understand.
His effectiveness as a leader remains unquestionable, but his methods have become increasingly unconventional. As he often says, his voice carrying the weight of his ordeal, "Some scars are meant to be worn, not healed."